diff --git a/README.md b/README.md index a91b1da..411c43f 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,7 @@ aimed at providing a variety of effects in the vein of its parent project. ## Features +- Affine Texture Warping - Chromatic Aberration - Color depth reduction - Depth of Field @@ -12,13 +13,13 @@ aimed at providing a variety of effects in the vein of its parent project. - Downscaling - Horizontal Blur - Interlacing +- Monochrome Mode & Palettes - Scanlines - Screen-Space Vertex Warping -- Affine Texture Warping - World Curvature ## Acknowledgements - [Alex Charlton's post "Dithering on the GPU"](http://alex-charlton.com/posts/Dithering_on_the_GPU/). -- [BSL Shaders by CaptainTatsu](https://bitslablab.com/bslshaders/), whose downscale effect was my inspiration for forking a shader. +- [BSL Shaders by CaptainTatsu](https://bitslablab.com/bslshaders/). Combining downscale with dithering is the reason I forked a shader in the first place.