adjusted chromatic aberration strength
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@ -1,5 +1,5 @@
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vec2 caOffset = vec2(pixelSize / viewWidth, 0);
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vec2 caOffset = vec2(2 * pixelSize / viewWidth, 0);
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vec3 aberrate() {
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vec2 offset = caOffset * abs(cos(texcoord * 3.14));
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