diff --git a/README.md b/README.md index 0873ddf..001c174 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,17 @@ -# AEON +# É…EON 9X -Minecraft shaders intended to emulate the graphic design style of early tech, as well as that of certain retro sci-fi, dithered, and other minimalist styles. +My fork of [Aeon Shader](https://github.com/slinkousart/aeon), aimed at +expanding its concept to other "retro" graphic effects. -Massive thanks to Alex Charlton for their webpage on "Dithering on The GPU". The code from there is the backbone of this shader. +## Features + +- Color depth reduction +- Dithering +- Downscaling +- PSX Vertex Warping + +## Acknowledgements + +- [Alex Charlton's post "Dithering on the GPU"](http://alex-charlton.com/posts/Dithering_on_the_GPU/). +- [BSL Shaders by CaptainTatsu](https://bitslablab.com/bslshaders/), whose downscale effect was my inspiration for forking a shader. -## Gallery -![2023-05-08_13 59 40](https://user-images.githubusercontent.com/83504509/236908601-e90760f3-53dd-4ff7-bae0-86fe1995f96a.png) -![2023-05-08_14 02 44](https://user-images.githubusercontent.com/83504509/236908679-487b38fb-afae-4491-abc0-b4cf2da22ce4.png) -![2023-05-08_14 23 43](https://user-images.githubusercontent.com/83504509/236908714-bac0267b-c3b1-4518-9ce0-a49e706813c6.png)