diff --git a/shaders/composite.fsh b/shaders/composite.fsh index 16627ee..345991b 100644 --- a/shaders/composite.fsh +++ b/shaders/composite.fsh @@ -3,7 +3,7 @@ #define dithering // whether or not to apply dithering #define colorMode 0 // hsv/rgb [0 1] -#define hueSteps 8 // the number of hues to use [2 4 8 16 32 64] +#define hueSteps 4 // the number of hues to use [2 4 8 16 32 64] #define satSteps 4 // the number of saturations to use [2 4 8 16 32 64] #define valSteps 4 // the number of lightnesses to use [2 4 8 16 32 64] diff --git a/shaders/shaders.properties b/shaders/shaders.properties index ee780dd..8708c55 100644 --- a/shaders/shaders.properties +++ b/shaders/shaders.properties @@ -1,6 +1,10 @@ sliders=pixelSize hueSteps satSteps valSteps rgbSteps vWarp -screen=pixelSize [COLOR] [PSX] +profile.DEFAULT=pixelSize=2 colorMode=0 dithering hueSteps=4 satSteps=4 valSteps=4 vWarp=0 !tWarp +profile.PSX=pixelsize=2 colorMode=1 !dithering rgbSteps=16 vWarp=2 tWarp +profile.DOS=pixelSize=4 colorMode=1 dithering rgbSteps=2 vWarp=0 !tWarp + +screen= pixelSize [COLOR] [PSX] screen.COLOR=colorMode dithering rgbSteps hueSteps satSteps valSteps screen.PSX=vWarp tWarp