updated README
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## Features
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## Features
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- Affine Texture Warping
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- Chromatic Aberration
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- Chromatic Aberration
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- Color depth reduction
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- Color depth reduction
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- Depth of Field
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- Depth of Field
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- Downscaling
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- Downscaling
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- Horizontal Blur
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- Horizontal Blur
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- Interlacing
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- Interlacing
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- Monochrome Mode & Palettes
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- Scanlines
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- Scanlines
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- Screen-Space Vertex Warping
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- Screen-Space Vertex Warping
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- Affine Texture Warping
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- World Curvature
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- World Curvature
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## Acknowledgements
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## Acknowledgements
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- [Alex Charlton's post "Dithering on the GPU"](http://alex-charlton.com/posts/Dithering_on_the_GPU/).
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- [Alex Charlton's post "Dithering on the GPU"](http://alex-charlton.com/posts/Dithering_on_the_GPU/).
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- [BSL Shaders by CaptainTatsu](https://bitslablab.com/bslshaders/), whose downscale effect was my inspiration for forking a shader.
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- [BSL Shaders by CaptainTatsu](https://bitslablab.com/bslshaders/). Combining downscale with dithering is the reason I forked a shader in the first place.
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