fixed typos

This commit is contained in:
Valerie Wolfe 2024-04-17 11:20:09 -04:00
parent e95c476ba4
commit 6721e66bf4
2 changed files with 2 additions and 2 deletions

View file

@ -11,7 +11,7 @@ uniform float viewWidth;
#include "/module/horizontal_blur.frag"
void main() {
#ifdef hblur
#ifdef hBlur
vec3 blurred = hblur();
gl_FragData[0] = vec4(blurred, 1);
#else

View file

@ -8,7 +8,7 @@ float avg(float l, float c, float r) {
vec3 hblur() {
vec3 center = texture2D(gcolor, texcoord).rgb;
vec2 leftPos = texcoord - neigborOffset;
vec2 leftPos = texcoord - neighborOffset;
vec2 rightPos = texcoord + neighborOffset;
vec3 left;