From 76e464acd8d62e9899145d31e1974d7a832f810d Mon Sep 17 00:00:00 2001 From: Valerie Date: Sun, 14 Apr 2024 00:09:19 -0400 Subject: [PATCH] added props and lang lines for curvature --- shaders/lang/en_US.lang | 8 ++++++++ shaders/shaders.properties | 5 ++++- 2 files changed, 12 insertions(+), 1 deletion(-) diff --git a/shaders/lang/en_US.lang b/shaders/lang/en_US.lang index f049e14..f06b118 100644 --- a/shaders/lang/en_US.lang +++ b/shaders/lang/en_US.lang @@ -35,3 +35,11 @@ value.vWarp.32=Silly (32x) option.tWarp=Texture Warping option.tWarp.comment=Emulates affine texture mapping responsible for warping textures on the PSX +screen.FX=FX +option.worldCurvature=World Curvature +value.worldCurvature.0=Off +value.worldCurvature.1=Chunk +value.worldCurvature.2=Cylinder +value.worldCurvature.3=Polyhedron +value.worldCurvature.4=Sphere + diff --git a/shaders/shaders.properties b/shaders/shaders.properties index c7f0889..8ac1888 100644 --- a/shaders/shaders.properties +++ b/shaders/shaders.properties @@ -9,7 +9,7 @@ profile.VR32=pixelSize=8 colorMode=0 !dithering hueSteps=2 satSteps=2 valSteps=2 # -- SCREENS -- # default -screen= pixelSize [COLOR] [PSX] +screen= pixelSize [COLOR] [PSX] [FX] # colors screen.COLOR.columns=3 @@ -18,6 +18,9 @@ screen.COLOR=colorMode dithering rgbSteps hueSteps satSt # psx screen.PSX=vWarp tWarp +# fx +screen.FX=worldCurvature + # -- CONDITIONALS -- gbuffers_hand.enabled=tWarp