added props and lang lines for curvature
This commit is contained in:
parent
a567c66056
commit
cb51b3ca58
2 changed files with 12 additions and 1 deletions
|
@ -35,3 +35,11 @@ value.vWarp.32=Silly (32x)
|
|||
option.tWarp=Texture Warping
|
||||
option.tWarp.comment=Emulates affine texture mapping responsible for warping textures on the PSX
|
||||
|
||||
screen.FX=FX
|
||||
option.worldCurvature=World Curvature
|
||||
value.worldCurvature.0=Off
|
||||
value.worldCurvature.1=Chunk
|
||||
value.worldCurvature.2=Cylinder
|
||||
value.worldCurvature.3=Polyhedron
|
||||
value.worldCurvature.4=Sphere
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ profile.VR32=pixelSize=8 colorMode=0 !dithering hueSteps=2 satSteps=2 valSteps=2
|
|||
|
||||
# -- SCREENS --
|
||||
# default
|
||||
screen=<profile> <empty> pixelSize <empty> [COLOR] [PSX]
|
||||
screen=<profile> <empty> pixelSize <empty> [COLOR] [PSX] [FX]
|
||||
|
||||
# colors
|
||||
screen.COLOR.columns=3
|
||||
|
@ -18,6 +18,9 @@ screen.COLOR=colorMode dithering <empty> rgbSteps <empty> <empty> hueSteps satSt
|
|||
# psx
|
||||
screen.PSX=vWarp tWarp
|
||||
|
||||
# fx
|
||||
screen.FX=worldCurvature
|
||||
|
||||
# -- CONDITIONALS --
|
||||
gbuffers_hand.enabled=tWarp
|
||||
|
||||
|
|
Loading…
Reference in a new issue