From e43b783ba74f3c1939c38bb96c0a9f0606b3d4ac Mon Sep 17 00:00:00 2001 From: Valerie Date: Wed, 8 May 2024 13:53:40 -0400 Subject: [PATCH] fixed block breaking transparency --- shaders/gbuffers_damagedblock.fsh | 10 ++++++++++ shaders/gbuffers_damagedblock.vsh | 4 ++++ 2 files changed, 14 insertions(+) create mode 100644 shaders/gbuffers_damagedblock.fsh create mode 100644 shaders/gbuffers_damagedblock.vsh diff --git a/shaders/gbuffers_damagedblock.fsh b/shaders/gbuffers_damagedblock.fsh new file mode 100644 index 0000000..d5eebd7 --- /dev/null +++ b/shaders/gbuffers_damagedblock.fsh @@ -0,0 +1,10 @@ +#version 120 + +varying vec2 texcoord; + +uniform sampler2D texture; + +void main() { + gl_FragData[0] = texture2D(texture, texcoord); +} + diff --git a/shaders/gbuffers_damagedblock.vsh b/shaders/gbuffers_damagedblock.vsh new file mode 100644 index 0000000..dc94a6b --- /dev/null +++ b/shaders/gbuffers_damagedblock.vsh @@ -0,0 +1,4 @@ +#version 120 + +#include "/module/empty.vert" +