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1fa7b2589b
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retuned depth of field blur calculation
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2024-04-18 17:02:53 -04:00 |
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14d63278ec
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adjusted chromatic aberration strength
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2024-04-18 16:45:02 -04:00 |
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0e0d7743ce
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adjusted number of steps used for curvature and fixed height jump
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2024-04-18 16:44:49 -04:00 |
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0cfb16e33a
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added curvature strength slider and restructured world module
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2024-04-18 16:23:06 -04:00 |
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844b782c40
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chromatic aberration is now dynamic
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2024-04-18 11:41:47 -04:00 |
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623a7e4645
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added chromatic aberration
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2024-04-18 00:22:26 -04:00 |
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6721e66bf4
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fixed typos
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2024-04-17 11:20:09 -04:00 |
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e95c476ba4
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cleaned up horizontal blur code
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2024-04-17 10:54:58 -04:00 |
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85a89beec7
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Merge branch 'fx' into experimental
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2024-04-15 16:07:49 -04:00 |
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2892298f8f
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fixed DoF not working with downscale off
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2024-04-14 18:48:16 -04:00 |
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7fcfce3746
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initial implementation of world curvature
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2024-04-14 17:37:44 -04:00 |
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6517f1e2b2
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added option for DoF to affect dither resolution
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2024-04-14 13:59:53 -04:00 |
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aab1ed34ab
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initial implementation of DoF
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2024-04-14 13:28:52 -04:00 |
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5b4bbac28a
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hand shader now uses modifier on texture warp
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2024-04-11 22:02:36 -04:00 |
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7b57e91a08
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fixed another vertex warp typo
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2024-04-11 21:37:40 -04:00 |
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d562cdffb2
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fixed vertex warp function not working as expected
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2024-04-11 17:23:01 -04:00 |
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6024410f12
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fixed a syntax error in vertex warp module
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2024-04-11 17:08:30 -04:00 |
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d37aadeef2
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removed unused 'common' module
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2024-04-11 15:38:00 -04:00 |
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7413fbdc5c
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started moving shareable code to modules
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2024-04-11 14:59:46 -04:00 |
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