# É…EON 199X A Minecraft demake shader and my fork of [SlinkousArt's Aeon Shader](https://github.com/slinkousart/aeon), aimed at providing a variety of effects in the vein of its parent project. ## Features - Affine Texture Warping - Chromatic Aberration - Color depth reduction - Depth of Field - Dithering - Downscaling - Horizontal Blur - Interlacing - Monochrome Mode & Palettes - Scanlines - Screen-Space Vertex Warping - World Curvature ## Screenshots ![Default preset with DoF](https://github.com/sleeplessval/aeon/assets/73970075/d2022abe-f39a-4e3d-a0d7-5b6d62147d9f) ![DOS preset](https://github.com/sleeplessval/aeon/assets/73970075/7ced7d92-b032-4b5c-b314-d6fce4b0ed41) ![N64 preset](https://github.com/user-attachments/assets/589d0405-9cb9-4944-9e71-d8db9fc560d4) ![GameBoy preset](https://github.com/user-attachments/assets/7c5a2f50-f2ee-45f2-8f15-01ce8ce8bcaa) ## Acknowledgements - [Alex Charlton's post "Dithering on the GPU"](http://alex-charlton.com/posts/Dithering_on_the_GPU/). - [BSL Shaders by CaptainTatsu](https://bitslablab.com/bslshaders/). Combining downscale with dithering is the reason I forked a shader in the first place.