profile.DEFAULT=Default profile.AEON=Aeon Upstream profile.DOS=DOS profile.PSX=PSX profile.REALITY=Project Reality profile.VR32=VR32 option.pixelSize=Downscaling value.pixelSize.1=Off value.pixelSize.2=Low (2x) value.pixelSize.4=Medium (4x) value.pixelSize.8=High (8x) value.pixelSize.16=Silly (16x) screen.COLOR=Color option.colorMode=Color Mode value.colorMode.0=HSV value.colorMode.1=RGB option.dithering=Dithering option.rgbSteps=RGB Depth option.hueSteps=Hue Depth option.satSteps=Saturation Depth option.valSteps=Value Depth screen.SCREEN=Screen option.interlacing=Interlacing option.aberration=Chromatic Aberration screen.CONSOLE=Consoles screen.PSX=PSX (1994) option.vWarp=Vertex Warping option.vWarp.comment=Emulates screen-space vertex snapping responsible for vertex wobble on the Playstation value.vWarp.0=Off value.vWarp.1=Minimal (1x) value.vWarp.2=Low (2x) value.vWarp.4=Medium (4x) value.vWarp.8=High (8x) value.vWarp.16=Extreme (16x) value.vWarp.32=Silly (32x) option.tWarp=Texture Warping option.tWarp.comment=Emulates affine texture mapping responsible for warping textures on the Playstation screen.REALITY=Project Reality (1996) option.hBlur=Horizontal Blur option.hBlur.comment=Emulates the blur responsible for reducing LCD clarity on the N64 screen.FX=FX option.dof=Depth of Field option.dof.comment=Downscale out-of-focus objects option.dofRes=DoF Dither option.dofRes.comment=Whether DoF focus affects dither resolution. value.dofRes.0=Static value.dofRes.1=Dynamic option.worldCurvature=World Curvature value.worldCurvature.0=Off value.worldCurvature.1=Cylinder value.worldCurvature.2=Round option.worldRadius=Curvature Strength value.worldRadius.1024=Low (1024) value.worldRadius.512=Medium (512) value.worldRadius.256=High (256) value.worldRadius.-256=Inverse (-256)