aeon-199x/shaders/composite.vsh
Spencer Linkous 63eee9c7bc first commit
2023-05-06 03:41:40 -04:00

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140 B
GLSL

#version 120
varying vec2 texcoord;
void main() {
gl_Position = ftransform();
texcoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy;
}