updated README
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# open
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This is a Rust rewrite of my `open` script from my shell scripts. It's written to be faster and more customizable; it now features "local" configs and a zero-operand command, allowing the user to specify how files should be opened differently, and for opening a project, etc.
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A Rust implementation of MacOS's `open` command (`xdg-open`). It's written to be quickly and easily customizable, features separate local and global configs, and a zero-operand command allowing the user to specify how files should be opened differently, and for opening a project, etc.
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For example, for
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I can use `open` to open the directory in Atom, or I could use `open src/main.rs` to open `main.rs` in Atom, and I can specify these on a per-project basis.
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For directories with a local config, any missing values will be filled in by the global config (`~/.config/open.conf`), which means local configs can be shorter.
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