preonic: added layer tone for BASE layer
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2 changed files with 7 additions and 0 deletions
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@ -7,6 +7,7 @@
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#define BOOT_SONG Q__NOTE(_F5), Q__NOTE(_G5), Q__NOTE(_C6)
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#define STARTUP_SONG SONG(BOOT_SONG)
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#define TONE_BASE S__NOTE(_C5)
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#define TONE_ALT S__NOTE(_F5)
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#define TONE_FN S__NOTE(_G5)
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#endif
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@ -48,6 +48,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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#ifdef AUDIO_ENABLE
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float tone_alt[][2] = SONG(TONE_BASE);
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float tone_alt[][2] = SONG(TONE_ALT);
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float tone_fn[][2] = SONG(TONE_FN);
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#endif
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@ -59,6 +60,11 @@ void keyboard_post_init_user(void) {
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layer_state_t layer_state_set_user(layer_state_t state) {
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uint8_t layer = get_highest_layer(state);
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switch(layer) {
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case BASE:
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#ifdef TONE_MAIN
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PLAY_SONG(tone_base);
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#endif
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break;
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case ALT:
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#ifdef TONE_ALT
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PLAY_SONG(tone_alt);
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