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README.md
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# sysmenu
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A configurable context menu maker. Uses ini configuration, formatted like Polybar. Similar to Polybar's `bar/` sections defining bars (*e.g.*, `[bar/top]` defines a new bar, top, opened with `polybar top`), sysmenu has `menu:` sections that are made up of components (*e.g.*, `[menu:system]` is `sysmenu system`).
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## Configuration
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### Global
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The `global` section can be used to define general styling. this includes:
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`background`: hex color
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`foreground`: hex color
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`highlight`: hex color (color on hover)
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`padding_x`: integer
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`padding_y`: integer
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### Menus
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Menu sections must start with `menu:`. They can have any of the properties that `global` outlines, and have a few extra properties:
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`x`: integer, the X coordinate to draw the top-left corner at
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`y`: integer, the Y coordinate to draw the top-left corner at
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`items`: space separated strings, the components to put in the menu.
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### Components
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All components have the following properties:
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`text`: string, the text displayed on the component
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`eval`: bool, whether or not the `text` string should be evaluated in the shell and its output displayed.
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`font`: font name, the font to use for component text
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#### Button
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Buttons are defined in a section that starts with `button:`, and perform an action when clicked. They're also highlighted on hover. They have the following extra properties:
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`command`: the shell command to run on click
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#### Label
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Labels just render text. They are defined by a section that starts with `label:`.
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### Fonts
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Fonts are defined in `font:` sections that MUST have the following properties:
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`family`: string, the font family
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`size`: integer, the font weight
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To use a font, use the section name in the font field of a widget (*e.g.*, `[font:x]` is used via `font = x`).
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