2024-04-18 16:23:06 -04:00
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sliders=pixelSize hueSteps satSteps valSteps rgbSteps vWarp worldRadius
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2024-04-04 18:31:27 -04:00
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2024-04-13 10:43:20 -04:00
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# -- PROFILES --
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2024-04-14 18:52:46 -04:00
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profile.DEFAULT=pixelSize=2 colorMode=0 dithering hueSteps=4 satSteps=4 valSteps=4 vWarp=0 !tWarp !hBlur
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profile.AEON=pixelSize=1 colorMode=0 dithering hueSteps=8 satSteps=4 valSteps=4 vWarp=0 !tWarp !hBlur
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profile.DOS=pixelSize=4 colorMode=1 dithering rgbSteps=2 vWarp=1 !tWarp !hBlur
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profile.PSX=pixelSize=2 colorMode=1 !dithering rgbSteps=16 vWarp=2 tWarp !hBlur
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profile.REALITY=profile.PSX !tWarp hBlur
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profile.VR32=pixelSize=8 colorMode=0 !dithering hueSteps=2 satSteps=2 valSteps=2 vWarp=1 !tWarp !hBlur
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2024-04-11 13:00:28 -04:00
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2024-04-13 10:43:20 -04:00
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# -- SCREENS --
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# default
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2024-04-15 17:17:43 -04:00
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screen=<profile> <empty> pixelSize <empty> [COLOR] [SCREEN] [CONSOLE] [FX]
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2024-04-04 18:31:27 -04:00
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2024-04-13 10:43:20 -04:00
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# colors
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screen.COLOR.columns=3
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screen.COLOR=colorMode dithering <empty> rgbSteps <empty> <empty> hueSteps satSteps valSteps
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2024-04-11 15:44:45 -04:00
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2024-04-15 17:17:43 -04:00
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# screen effects
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2024-04-18 00:22:26 -04:00
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screen.SCREEN=aberration
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2024-04-13 10:43:20 -04:00
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2024-04-15 17:17:43 -04:00
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# console effects
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screen.CONSOLE.columns=1
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screen.CONSOLE=[PSX] [REALITY]
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screen.PSX=vWarp tWarp # playstation
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screen.REALITY=hBlur # nintendo 64
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# custom effects
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2024-04-18 16:23:06 -04:00
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screen.FX=dof dofRes worldCurvature worldRadius
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2024-04-14 00:09:19 -04:00
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2024-04-13 10:43:20 -04:00
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# -- CONDITIONALS --
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2024-04-11 23:20:01 -04:00
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gbuffers_hand.enabled=tWarp
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2024-04-04 18:31:27 -04:00
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