2024-04-23 00:14:28 -04:00
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sliders=pixelSize colorDepth hueBits satBits valBits vWarp worldRadius
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2024-04-04 18:31:27 -04:00
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2024-04-13 10:43:20 -04:00
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# -- PROFILES --
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2024-05-13 16:26:00 -04:00
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profile.DEFAULT=pixelSize=2 colorMode=1 dithering firstBits=2 secondBits=2 thirdBits=2 vWarp=0 !tWarp !hBlur !interlacing
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profile.AEON=pixelSize=1 colorMode=1 dithering firstBits=3 secondBits=2 thirdBits=2 vWarp=0 !tWarp !hBlur !interlacing
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2024-04-22 22:00:59 -04:00
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profile.DOS=pixelSize=4 colorMode=1 dithering colorDepth=3 vWarp=1 !tWarp !hBlur !interlacing
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2024-05-13 16:26:00 -04:00
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profile.DOTMATRIX=pixelSize=4 colorMode=0 monoPalette=1 dithering vWarp=1 !tWarp !hBlur !interlacing
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profile.EIGHTBIT=pixelSize=2 colorMode=0 dithering firstBits=3 secondBits=3 thirdBits=2 vWarp=0 !tWarp !hBlur !interlacing
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profile.OBRADINN=pixelSize=2 colorMode=0 colorDepth=1 monoPalette=0 dithering vWarp=0 !tWarp !hBlur !interlacing
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2024-04-22 22:00:59 -04:00
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profile.PSX=pixelSize=2 colorMode=1 !dithering colorDepth=24 vWarp=2 tWarp !hBlur interlacing
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2024-05-13 16:26:00 -04:00
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profile.REALITY=pixelSize=2 colorMode=1 firstBits=5 secondBits=5 thirdBits=5 !dithering vWarp=0 !tWarp hBlur interlacing
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2024-04-22 22:48:36 -04:00
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profile.VR32=pixelSize=8 colorMode=1 !dithering colorDepth=1 monoPalette=2 vWarp=1 !tWarp !hBlur !interlacing
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2024-04-11 13:00:28 -04:00
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2024-04-13 10:43:20 -04:00
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# -- SCREENS --
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# default
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2024-05-05 13:44:23 -04:00
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screen=<profile> <empty> <empty> <empty> pixelSize <empty> [COLOR] [SCREEN] [CONSOLE] [FX]
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2024-04-04 18:31:27 -04:00
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2024-04-13 10:43:20 -04:00
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# colors
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screen.COLOR.columns=3
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2024-05-13 16:26:00 -04:00
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screen.COLOR=colorMode dithering <empty> firstBits secondBits thirdBits
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2024-04-11 15:44:45 -04:00
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2024-04-15 17:17:43 -04:00
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# screen effects
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2024-05-05 14:51:28 -04:00
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screen.SCREEN=signal wire interlacing scanline <empty> <empty> aberration
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2024-04-13 10:43:20 -04:00
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2024-04-15 17:17:43 -04:00
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# console effects
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screen.CONSOLE.columns=1
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screen.CONSOLE=[PSX] [REALITY]
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screen.PSX=vWarp tWarp # playstation
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screen.REALITY=hBlur # nintendo 64
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# custom effects
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2024-05-05 13:44:23 -04:00
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screen.FX=dof dofRes <empty> <empty> worldCurvature worldRadius
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2024-04-14 00:09:19 -04:00
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2024-04-13 10:43:20 -04:00
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# -- CONDITIONALS --
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2024-04-11 23:20:01 -04:00
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gbuffers_hand.enabled=tWarp
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2024-04-04 18:31:27 -04:00
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