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3c272fcba5
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added preset profiles for default, psx, and dos
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2024-04-11 13:00:28 -04:00 |
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b2183b1d56
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updated README
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2024-04-11 12:09:18 -04:00 |
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df63fbd122
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fixed artefacting on texture warp for objects behind camera
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2024-04-11 12:08:47 -04:00 |
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a7e9188862
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initial texture warp implementation
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2024-04-11 12:04:33 -04:00 |
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cf13e21b66
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unified vertex warp into gbuffers_basic
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2024-04-10 10:36:42 -04:00 |
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356f35dc55
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vertex warp is now a slider, shaders preserve lightmap
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2024-04-09 22:34:45 -04:00 |
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2bac6e11ea
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updated README
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2024-04-08 22:30:59 -04:00 |
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35432e90c8
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updated README
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2024-04-08 22:30:21 -04:00 |
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83d1a64574
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fragment shader optimization and dither toggle
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2024-04-08 22:28:38 -04:00 |
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52c9809c65
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dither now respects pixel size setting
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2024-04-08 19:32:18 -04:00 |
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5937e2ccee
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added vertex warp shader and general cleanup
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2024-04-08 19:20:45 -04:00 |
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52e14857c7
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implemented downscale borrowed from BSL
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2024-04-04 18:31:27 -04:00 |
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slink
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9d215f84a1
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Update README.md
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2023-05-08 23:04:55 -04:00 |
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slink
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226ce82405
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Update README.md
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2023-05-08 14:57:05 -04:00 |
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Spencer Linkous
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6a1d3d5e7b
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added literally everything
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2023-05-08 14:36:17 -04:00 |
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Spencer Linkous
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ae90492f31
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added the README
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2023-05-06 03:44:03 -04:00 |
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Spencer Linkous
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63eee9c7bc
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first commit
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2023-05-06 03:41:40 -04:00 |
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