Commit graph

17 commits

Author SHA1 Message Date
933cb21020 added noir color palette and improved dot matrix game palette 2024-04-26 23:23:26 -04:00
7668d7a744 changed ID fields to have more readable names 2024-04-26 22:44:10 -04:00
26f163cc60 reoriented HSV around bit depth rather than steps 2024-04-23 00:14:28 -04:00
375ccf3621 Merge branch 'main' into color-depth 2024-04-22 22:15:05 -04:00
fc7bfab368 interlace now alternates on frame rather than worldtime 2024-04-22 22:05:40 -04:00
984db64c8c changed rgb 'steps' to real bit depths 2024-04-22 22:00:59 -04:00
cce018f620 initial implementation of interlace effect 2024-04-20 20:47:00 -04:00
9edd7782c6 added chromatic aberration 2024-04-18 00:22:26 -04:00
ab10aaa2e3 added option for DoF to affect dither resolution 2024-04-14 13:59:53 -04:00
3b12a88a76 initial implementation of DoF 2024-04-14 13:28:52 -04:00
3c272fcba5 added preset profiles for default, psx, and dos 2024-04-11 13:00:28 -04:00
83d1a64574 fragment shader optimization and dither toggle 2024-04-08 22:28:38 -04:00
52c9809c65 dither now respects pixel size setting 2024-04-08 19:32:18 -04:00
5937e2ccee added vertex warp shader and general cleanup 2024-04-08 19:20:45 -04:00
52e14857c7 implemented downscale borrowed from BSL 2024-04-04 18:31:27 -04:00
Spencer Linkous
6a1d3d5e7b added literally everything 2023-05-08 14:36:17 -04:00
Spencer Linkous
63eee9c7bc first commit 2023-05-06 03:41:40 -04:00