|
9b9cf33236
|
initial unified color space implementation
|
2024-05-13 16:26:00 -04:00 |
|
|
0bcae51cce
|
retuned horizontal blur
|
2024-05-05 17:20:01 -04:00 |
|
|
8401f8bcf0
|
retuned chromatic aberration
|
2024-05-05 14:48:27 -04:00 |
|
|
532f5c5df1
|
initial PAL simulation implementation
|
2024-05-05 13:44:23 -04:00 |
|
|
eeed80fe76
|
added connector option for composite and s-video
|
2024-05-04 00:33:08 -04:00 |
|
|
b73905e8af
|
created signal effect with NTSC emulation
|
2024-05-03 23:58:07 -04:00 |
|
|
ac6255175c
|
fixed scanlines for real this time :/
|
2024-05-03 22:24:04 -04:00 |
|
|
59a9f24f3a
|
added 'hard' scanline option
|
2024-05-03 22:08:09 -04:00 |
|
|
7305a8e17f
|
added noir color palette and improved dot matrix game palette
|
2024-04-26 23:23:26 -04:00 |
|
|
81814e78ea
|
changed ID fields to have more readable names
|
2024-04-26 22:44:10 -04:00 |
|
|
7007052618
|
reoriented HSV around bit depth rather than steps
|
2024-04-23 00:14:28 -04:00 |
|
|
e99cde4ca9
|
added 15- and 18-bit RGB modes
|
2024-04-22 22:48:36 -04:00 |
|
|
97398ac569
|
Merge branch 'main' into color-depth
|
2024-04-22 22:15:05 -04:00 |
|
|
63aab039fe
|
interlace now alternates on frame rather than worldtime
|
2024-04-22 22:05:40 -04:00 |
|
|
62a10d890d
|
changed rgb 'steps' to real bit depths
|
2024-04-22 22:00:59 -04:00 |
|
|
f6faf58d18
|
unify changes
|
2024-04-20 21:05:38 -04:00 |
|
|
436518a033
|
initial implementation of interlace effect
|
2024-04-20 20:47:00 -04:00 |
|
|
1fa7b2589b
|
retuned depth of field blur calculation
|
2024-04-18 17:02:53 -04:00 |
|
|
14d63278ec
|
adjusted chromatic aberration strength
|
2024-04-18 16:45:02 -04:00 |
|
|
0e0d7743ce
|
adjusted number of steps used for curvature and fixed height jump
|
2024-04-18 16:44:49 -04:00 |
|
|
0cfb16e33a
|
added curvature strength slider and restructured world module
|
2024-04-18 16:23:06 -04:00 |
|
|
844b782c40
|
chromatic aberration is now dynamic
|
2024-04-18 11:41:47 -04:00 |
|
|
623a7e4645
|
added chromatic aberration
|
2024-04-18 00:22:26 -04:00 |
|
|
6721e66bf4
|
fixed typos
|
2024-04-17 11:20:09 -04:00 |
|
|
e95c476ba4
|
cleaned up horizontal blur code
|
2024-04-17 10:54:58 -04:00 |
|
|
85a89beec7
|
Merge branch 'fx' into experimental
|
2024-04-15 16:07:49 -04:00 |
|
|
2892298f8f
|
fixed DoF not working with downscale off
|
2024-04-14 18:48:16 -04:00 |
|
|
7fcfce3746
|
initial implementation of world curvature
|
2024-04-14 17:37:44 -04:00 |
|
|
6517f1e2b2
|
added option for DoF to affect dither resolution
|
2024-04-14 13:59:53 -04:00 |
|
|
aab1ed34ab
|
initial implementation of DoF
|
2024-04-14 13:28:52 -04:00 |
|
|
5b4bbac28a
|
hand shader now uses modifier on texture warp
|
2024-04-11 22:02:36 -04:00 |
|
|
7b57e91a08
|
fixed another vertex warp typo
|
2024-04-11 21:37:40 -04:00 |
|
|
d562cdffb2
|
fixed vertex warp function not working as expected
|
2024-04-11 17:23:01 -04:00 |
|
|
6024410f12
|
fixed a syntax error in vertex warp module
|
2024-04-11 17:08:30 -04:00 |
|
|
d37aadeef2
|
removed unused 'common' module
|
2024-04-11 15:38:00 -04:00 |
|
|
7413fbdc5c
|
started moving shareable code to modules
|
2024-04-11 14:59:46 -04:00 |
|