Commit graph

16 commits

Author SHA1 Message Date
b2183b1d56 updated README 2024-04-11 12:09:18 -04:00
df63fbd122 fixed artefacting on texture warp for objects behind camera 2024-04-11 12:08:47 -04:00
a7e9188862 initial texture warp implementation 2024-04-11 12:04:33 -04:00
cf13e21b66 unified vertex warp into gbuffers_basic 2024-04-10 10:36:42 -04:00
356f35dc55 vertex warp is now a slider, shaders preserve lightmap 2024-04-09 22:34:45 -04:00
2bac6e11ea updated README 2024-04-08 22:30:59 -04:00
35432e90c8 updated README 2024-04-08 22:30:21 -04:00
83d1a64574 fragment shader optimization and dither toggle 2024-04-08 22:28:38 -04:00
52c9809c65 dither now respects pixel size setting 2024-04-08 19:32:18 -04:00
5937e2ccee added vertex warp shader and general cleanup 2024-04-08 19:20:45 -04:00
52e14857c7 implemented downscale borrowed from BSL 2024-04-04 18:31:27 -04:00
slink
9d215f84a1
Update README.md 2023-05-08 23:04:55 -04:00
slink
226ce82405
Update README.md 2023-05-08 14:57:05 -04:00
Spencer Linkous
6a1d3d5e7b added literally everything 2023-05-08 14:36:17 -04:00
Spencer Linkous
ae90492f31 added the README 2023-05-06 03:44:03 -04:00
Spencer Linkous
63eee9c7bc first commit 2023-05-06 03:41:40 -04:00