aeon-199x/README.md
2024-07-13 10:40:21 -04:00

32 lines
1.1 KiB
Markdown

# ɅEON 199X
A Minecraft demake shader and my fork of [SlinkousArt's Aeon Shader](https://github.com/slinkousart/aeon),
aimed at providing a variety of effects in the vein of its parent project.
## Features
- Affine Texture Warping
- Chromatic Aberration
- Color depth reduction
- Depth of Field
- Dithering
- Downscaling
- Horizontal Blur
- Interlacing
- Monochrome Mode & Palettes
- Scanlines
- Screen-Space Vertex Warping
- World Curvature
## Screenshots
![Default preset with DoF](https://github.com/sleeplessval/aeon/assets/73970075/d2022abe-f39a-4e3d-a0d7-5b6d62147d9f)
![DOS preset](https://github.com/sleeplessval/aeon/assets/73970075/7ced7d92-b032-4b5c-b314-d6fce4b0ed41)
![N64 preset](https://github.com/user-attachments/assets/589d0405-9cb9-4944-9e71-d8db9fc560d4)
![GameBoy preset](https://github.com/user-attachments/assets/7c5a2f50-f2ee-45f2-8f15-01ce8ce8bcaa)
## Acknowledgements
- [Alex Charlton's post "Dithering on the GPU"](http://alex-charlton.com/posts/Dithering_on_the_GPU/).
- [BSL Shaders by CaptainTatsu](https://bitslablab.com/bslshaders/). Combining downscale with dithering is the reason I forked a shader in the first place.