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7007052618
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reoriented HSV around bit depth rather than steps
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2024-04-23 00:14:28 -04:00 |
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e99cde4ca9
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added 15- and 18-bit RGB modes
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2024-04-22 22:48:36 -04:00 |
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62a10d890d
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changed rgb 'steps' to real bit depths
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2024-04-22 22:00:59 -04:00 |
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814e703e11
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initial implementation for scanlines
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2024-04-20 22:13:24 -04:00 |
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f6faf58d18
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unify changes
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2024-04-20 21:05:38 -04:00 |
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436518a033
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initial implementation of interlace effect
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2024-04-20 20:47:00 -04:00 |
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0cfb16e33a
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added curvature strength slider and restructured world module
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2024-04-18 16:23:06 -04:00 |
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623a7e4645
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added chromatic aberration
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2024-04-18 00:22:26 -04:00 |
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87b0493935
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merged in horizontal blur effect and restructured options menu
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2024-04-15 17:17:43 -04:00 |
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b893ecce79
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initial implementation of horizontal blur
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2024-04-14 18:52:46 -04:00 |
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7fcfce3746
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initial implementation of world curvature
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2024-04-14 17:37:44 -04:00 |
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6517f1e2b2
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added option for DoF to affect dither resolution
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2024-04-14 13:59:53 -04:00 |
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aab1ed34ab
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initial implementation of DoF
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2024-04-14 13:28:52 -04:00 |
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cb51b3ca58
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added props and lang lines for curvature
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2024-04-14 00:09:19 -04:00 |
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a567c66056
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added profiles to lang and added an Aeon profile
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2024-04-13 14:01:16 -04:00 |
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a0a709af00
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removed references to itemFix
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2024-04-11 23:20:01 -04:00 |
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9d65529e8f
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added lang support for item fix
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2024-04-11 15:46:28 -04:00 |
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e4d160dd1b
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initial texture warp implementation
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2024-04-11 12:04:33 -04:00 |
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f056ae3f4d
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vertex warp is now a slider, shaders preserve lightmap
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2024-04-09 22:34:45 -04:00 |
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f069b3e941
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fragment shader optimization and dither toggle
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2024-04-08 22:28:38 -04:00 |
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bb003d49af
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added vertex warp shader and general cleanup
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2024-04-08 19:20:45 -04:00 |
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1d3eca7d6b
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implemented downscale borrowed from BSL
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2024-04-04 18:31:27 -04:00 |
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