Commit graph

80 commits

Author SHA1 Message Date
b8ec85d1ac ntsc s-video functions as intended 2024-07-14 13:17:57 -04:00
ef6aa47417 readded mono palettes, with support for n-bit shades 2024-07-13 10:26:41 -04:00
a7e2143491 Merge branch 'mode-def' into color-space 2024-07-13 09:29:10 -04:00
24c546e450 created 8-bit profile 2024-07-12 22:31:17 -04:00
c779d2feee Merge branch 'mode-def' into color-space 2024-05-17 21:22:04 -04:00
410bbdbf16 corrected color positions for chromatic aberration 2024-05-17 21:19:42 -04:00
e44bbe2125 Merge branch 'mode-def' into color-space 2024-05-17 21:16:13 -04:00
86ad465ae2 aberration now has less clarity and works with other post-processing effects 2024-05-16 11:35:41 -04:00
278c3ac670 fixed typo 2024-05-13 16:26:40 -04:00
9b9cf33236 initial unified color space implementation 2024-05-13 16:26:00 -04:00
7e8c6ca9e0 fixed vertex effects not applying to block breaking 2024-05-09 13:31:11 -04:00
e43b783ba7 fixed block breaking transparency 2024-05-08 13:53:40 -04:00
0bcae51cce retuned horizontal blur 2024-05-05 17:20:01 -04:00
48076653f9 adjusted screen screen option spacing 2024-05-05 14:51:28 -04:00
8401f8bcf0 retuned chromatic aberration 2024-05-05 14:48:27 -04:00
a5a2b8c29f corrected N64 color depth 2024-05-05 13:46:35 -04:00
532f5c5df1 initial PAL simulation implementation 2024-05-05 13:44:23 -04:00
eeed80fe76 added connector option for composite and s-video 2024-05-04 00:33:08 -04:00
b73905e8af created signal effect with NTSC emulation 2024-05-03 23:58:07 -04:00
ac6255175c fixed scanlines for real this time :/ 2024-05-03 22:24:04 -04:00
fcaed6a5e6 fixes to scanline function 2024-05-03 22:18:22 -04:00
59a9f24f3a added 'hard' scanline option 2024-05-03 22:08:09 -04:00
7305a8e17f added noir color palette and improved dot matrix game palette 2024-04-26 23:23:26 -04:00
81814e78ea changed ID fields to have more readable names 2024-04-26 22:44:10 -04:00
f2521cff5b shortened the name of the obra dinn preset 2024-04-24 23:31:22 -04:00
7007052618 reoriented HSV around bit depth rather than steps 2024-04-23 00:14:28 -04:00
e99cde4ca9 added 15- and 18-bit RGB modes 2024-04-22 22:48:36 -04:00
97398ac569 Merge branch 'main' into color-depth 2024-04-22 22:15:05 -04:00
63aab039fe interlace now alternates on frame rather than worldtime 2024-04-22 22:05:40 -04:00
62a10d890d changed rgb 'steps' to real bit depths 2024-04-22 22:00:59 -04:00
12fa2ccde8 fixed texture warp breaking world curvature 2024-04-21 22:02:02 -04:00
9597f3e525 removed vertex warp from Project Reality profile 2024-04-21 21:00:28 -04:00
814e703e11 initial implementation for scanlines 2024-04-20 22:13:24 -04:00
f6faf58d18 unify changes 2024-04-20 21:05:38 -04:00
cc08b457a7 added interlace to relevant profiles 2024-04-20 20:47:45 -04:00
436518a033 initial implementation of interlace effect 2024-04-20 20:47:00 -04:00
4b2043d657 clouds are now excluded from texture warping 2024-04-19 21:02:59 -04:00
1fa7b2589b retuned depth of field blur calculation 2024-04-18 17:02:53 -04:00
14d63278ec adjusted chromatic aberration strength 2024-04-18 16:45:02 -04:00
0e0d7743ce adjusted number of steps used for curvature and fixed height jump 2024-04-18 16:44:49 -04:00
0cfb16e33a added curvature strength slider and restructured world module 2024-04-18 16:23:06 -04:00
844b782c40 chromatic aberration is now dynamic 2024-04-18 11:41:47 -04:00
623a7e4645 added chromatic aberration 2024-04-18 00:22:26 -04:00
6721e66bf4 fixed typos 2024-04-17 11:20:09 -04:00
e95c476ba4 cleaned up horizontal blur code 2024-04-17 10:54:58 -04:00
a6b1694464 hand is now excluded from world curvature 2024-04-15 22:17:25 -04:00
322eaacb25 changed world curvature to be exclusive rather than inclusive 2024-04-15 17:20:57 -04:00
87b0493935 merged in horizontal blur effect and restructured options menu 2024-04-15 17:17:43 -04:00
85a89beec7 Merge branch 'fx' into experimental 2024-04-15 16:07:49 -04:00
b893ecce79 initial implementation of horizontal blur 2024-04-14 18:52:46 -04:00