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b9dcdd22d6
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fixed vertex effects not applying to block breaking
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2024-05-09 13:31:11 -04:00 |
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c36e1076f7
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fixed block breaking transparency
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2024-05-08 13:53:40 -04:00 |
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e4c5715b3f
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retuned horizontal blur
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2024-05-05 17:20:01 -04:00 |
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5937638895
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adjusted screen screen option spacing
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2024-05-05 14:51:28 -04:00 |
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f89d8ac3c9
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retuned chromatic aberration
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2024-05-05 14:48:27 -04:00 |
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981ebea8c8
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corrected N64 color depth
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2024-05-05 13:46:35 -04:00 |
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6290b0e19e
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initial PAL simulation implementation
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2024-05-05 13:44:23 -04:00 |
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69c14e4151
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added connector option for composite and s-video
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2024-05-04 00:33:08 -04:00 |
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0902b5b835
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created signal effect with NTSC emulation
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2024-05-03 23:58:07 -04:00 |
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b103d0ca99
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fixed scanlines for real this time :/
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2024-05-03 22:24:04 -04:00 |
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fc1c7c7b1a
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fixes to scanline function
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2024-05-03 22:18:22 -04:00 |
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40111d5e90
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added 'hard' scanline option
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2024-05-03 22:08:09 -04:00 |
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933cb21020
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added noir color palette and improved dot matrix game palette
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2024-04-26 23:23:26 -04:00 |
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7668d7a744
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changed ID fields to have more readable names
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2024-04-26 22:44:10 -04:00 |
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fcd88cd03b
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Merge remote-tracking branch 'origin/main'
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2024-04-25 09:05:48 -04:00 |
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a2d2fa04d0
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updated README
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2024-04-25 09:03:37 -04:00 |
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3344d03e60
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shortened the name of the obra dinn preset
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2024-04-24 23:31:22 -04:00 |
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6249bd802b
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updated README
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2024-04-23 00:17:30 -04:00 |
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26f163cc60
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reoriented HSV around bit depth rather than steps
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2024-04-23 00:14:28 -04:00 |
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605e54a522
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added 15- and 18-bit RGB modes
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2024-04-22 22:48:36 -04:00 |
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375ccf3621
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Merge branch 'main' into color-depth
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2024-04-22 22:15:05 -04:00 |
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fc7bfab368
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interlace now alternates on frame rather than worldtime
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2024-04-22 22:05:40 -04:00 |
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984db64c8c
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changed rgb 'steps' to real bit depths
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2024-04-22 22:00:59 -04:00 |
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944e474a22
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fixed texture warp breaking world curvature
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2024-04-21 22:02:02 -04:00 |
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1506d90dc5
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removed vertex warp from Project Reality profile
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2024-04-21 21:00:28 -04:00 |
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1351b17f22
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initial implementation for scanlines
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2024-04-20 22:13:24 -04:00 |
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e4b1d8b6f4
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unify changes
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2024-04-20 21:05:38 -04:00 |
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d1737aef6b
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added interlace to relevant profiles
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2024-04-20 20:47:45 -04:00 |
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cce018f620
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initial implementation of interlace effect
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2024-04-20 20:47:00 -04:00 |
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a0dcb98e96
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clouds are now excluded from texture warping
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2024-04-19 21:02:59 -04:00 |
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58cd744a2f
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retuned depth of field blur calculation
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2024-04-18 17:02:53 -04:00 |
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eab55046b8
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adjusted chromatic aberration strength
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2024-04-18 16:45:02 -04:00 |
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13a07850ac
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adjusted number of steps used for curvature and fixed height jump
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2024-04-18 16:44:49 -04:00 |
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8da7185ead
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added curvature strength slider and restructured world module
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2024-04-18 16:23:06 -04:00 |
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038ff7f142
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chromatic aberration is now dynamic
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2024-04-18 11:41:47 -04:00 |
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9edd7782c6
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added chromatic aberration
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2024-04-18 00:22:26 -04:00 |
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12b71f2bb9
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fixed typos
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2024-04-17 11:20:09 -04:00 |
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c165897f43
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cleaned up horizontal blur code
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2024-04-17 10:54:58 -04:00 |
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00fc6f7c9c
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hand is now excluded from world curvature
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2024-04-15 22:17:25 -04:00 |
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3f227382b6
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updated README
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2024-04-15 20:21:00 -04:00 |
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780ba8df2a
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changed world curvature to be exclusive rather than inclusive
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2024-04-15 17:20:57 -04:00 |
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dd9fb8f196
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merged in horizontal blur effect and restructured options menu
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2024-04-15 17:17:43 -04:00 |
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eb81a9426a
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Merge branch 'fx' into experimental
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2024-04-15 16:07:49 -04:00 |
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23f9b22013
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initial implementation of horizontal blur
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2024-04-14 18:52:46 -04:00 |
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6be09aac47
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fixed DoF not working with downscale off
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2024-04-14 18:48:16 -04:00 |
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3e9cb72a58
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initial implementation of world curvature
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2024-04-14 17:37:44 -04:00 |
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4ed76c2ea2
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updated README
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2024-04-14 14:15:30 -04:00 |
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ab10aaa2e3
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added option for DoF to affect dither resolution
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2024-04-14 13:59:53 -04:00 |
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3b12a88a76
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initial implementation of DoF
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2024-04-14 13:28:52 -04:00 |
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76e464acd8
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added props and lang lines for curvature
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2024-04-14 00:09:19 -04:00 |
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